1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811
#[cfg(all(test, not(any(target_os = "emscripten", target_env = "sgx"))))]
mod tests;
use crate::fmt;
use crate::io::{self, Error, ErrorKind};
use crate::net::{Ipv4Addr, Ipv6Addr, SocketAddr, ToSocketAddrs};
use crate::sys_common::net as net_imp;
use crate::sys_common::{AsInner, FromInner, IntoInner};
use crate::time::Duration;
/// A UDP socket.
///
/// After creating a `UdpSocket` by [`bind`]ing it to a socket address, data can be
/// [sent to] and [received from] any other socket address.
///
/// Although UDP is a connectionless protocol, this implementation provides an interface
/// to set an address where data should be sent and received from. After setting a remote
/// address with [`connect`], data can be sent to and received from that address with
/// [`send`] and [`recv`].
///
/// As stated in the User Datagram Protocol's specification in [IETF RFC 768], UDP is
/// an unordered, unreliable protocol; refer to [`TcpListener`] and [`TcpStream`] for TCP
/// primitives.
///
/// [`bind`]: UdpSocket::bind
/// [`connect`]: UdpSocket::connect
/// [IETF RFC 768]: https://tools.ietf.org/html/rfc768
/// [`recv`]: UdpSocket::recv
/// [received from]: UdpSocket::recv_from
/// [`send`]: UdpSocket::send
/// [sent to]: UdpSocket::send_to
/// [`TcpListener`]: crate::net::TcpListener
/// [`TcpStream`]: crate::net::TcpStream
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// fn main() -> std::io::Result<()> {
/// {
/// let mut socket = UdpSocket::bind("127.0.0.1:34254")?;
///
/// // Receives a single datagram message on the socket. If `buf` is too small to hold
/// // the message, it will be cut off.
/// let mut buf = [0; 10];
/// let (amt, src) = socket.recv_from(&mut buf)?;
///
/// // Redeclare `buf` as slice of the received data and send reverse data back to origin.
/// let buf = &mut buf[..amt];
/// buf.reverse();
/// socket.send_to(buf, &src)?;
/// } // the socket is closed here
/// Ok(())
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub struct UdpSocket(net_imp::UdpSocket);
impl UdpSocket {
/// Creates a UDP socket from the given address.
///
/// The address type can be any implementor of [`ToSocketAddrs`] trait. See
/// its documentation for concrete examples.
///
/// If `addr` yields multiple addresses, `bind` will be attempted with
/// each of the addresses until one succeeds and returns the socket. If none
/// of the addresses succeed in creating a socket, the error returned from
/// the last attempt (the last address) is returned.
///
/// # Examples
///
/// Creates a UDP socket bound to `127.0.0.1:3400`:
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address");
/// ```
///
/// Creates a UDP socket bound to `127.0.0.1:3400`. If the socket cannot be
/// bound to that address, create a UDP socket bound to `127.0.0.1:3401`:
///
/// ```no_run
/// use std::net::{SocketAddr, UdpSocket};
///
/// let addrs = [
/// SocketAddr::from(([127, 0, 0, 1], 3400)),
/// SocketAddr::from(([127, 0, 0, 1], 3401)),
/// ];
/// let socket = UdpSocket::bind(&addrs[..]).expect("couldn't bind to address");
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<UdpSocket> {
super::each_addr(addr, net_imp::UdpSocket::bind).map(UdpSocket)
}
/// Receives a single datagram message on the socket. On success, returns the number
/// of bytes read and the origin.
///
/// The function must be called with valid byte array `buf` of sufficient size to
/// hold the message bytes. If a message is too long to fit in the supplied buffer,
/// excess bytes may be discarded.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// let mut buf = [0; 10];
/// let (number_of_bytes, src_addr) = socket.recv_from(&mut buf)
/// .expect("Didn't receive data");
/// let filled_buf = &mut buf[..number_of_bytes];
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
self.0.recv_from(buf)
}
/// Receives a single datagram message on the socket, without removing it from the
/// queue. On success, returns the number of bytes read and the origin.
///
/// The function must be called with valid byte array `buf` of sufficient size to
/// hold the message bytes. If a message is too long to fit in the supplied buffer,
/// excess bytes may be discarded.
///
/// Successive calls return the same data. This is accomplished by passing
/// `MSG_PEEK` as a flag to the underlying `recvfrom` system call.
///
/// Do not use this function to implement busy waiting, instead use `libc::poll` to
/// synchronize IO events on one or more sockets.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// let mut buf = [0; 10];
/// let (number_of_bytes, src_addr) = socket.peek_from(&mut buf)
/// .expect("Didn't receive data");
/// let filled_buf = &mut buf[..number_of_bytes];
/// ```
#[stable(feature = "peek", since = "1.18.0")]
pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
self.0.peek_from(buf)
}
/// Sends data on the socket to the given address. On success, returns the
/// number of bytes written.
///
/// Address type can be any implementor of [`ToSocketAddrs`] trait. See its
/// documentation for concrete examples.
///
/// It is possible for `addr` to yield multiple addresses, but `send_to`
/// will only send data to the first address yielded by `addr`.
///
/// This will return an error when the IP version of the local socket
/// does not match that returned from [`ToSocketAddrs`].
///
/// See [Issue #34202] for more details.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.send_to(&[0; 10], "127.0.0.1:4242").expect("couldn't send data");
/// ```
///
/// [Issue #34202]: https://github.com/rust-lang/rust/issues/34202
#[stable(feature = "rust1", since = "1.0.0")]
pub fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A) -> io::Result<usize> {
match addr.to_socket_addrs()?.next() {
Some(addr) => self.0.send_to(buf, &addr),
None => Err(Error::new_const(ErrorKind::InvalidInput, &"no addresses to send data to")),
}
}
/// Returns the socket address of the remote peer this socket was connected to.
///
/// # Examples
///
/// ```no_run
/// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket};
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.connect("192.168.0.1:41203").expect("couldn't connect to address");
/// assert_eq!(socket.peer_addr().unwrap(),
/// SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(192, 168, 0, 1), 41203)));
/// ```
///
/// If the socket isn't connected, it will return a [`NotConnected`] error.
///
/// [`NotConnected`]: io::ErrorKind::NotConnected
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// assert_eq!(socket.peer_addr().unwrap_err().kind(),
/// std::io::ErrorKind::NotConnected);
/// ```
#[stable(feature = "udp_peer_addr", since = "1.40.0")]
pub fn peer_addr(&self) -> io::Result<SocketAddr> {
self.0.peer_addr()
}
/// Returns the socket address that this socket was created from.
///
/// # Examples
///
/// ```no_run
/// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket};
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// assert_eq!(socket.local_addr().unwrap(),
/// SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 34254)));
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn local_addr(&self) -> io::Result<SocketAddr> {
self.0.socket_addr()
}
/// Creates a new independently owned handle to the underlying socket.
///
/// The returned `UdpSocket` is a reference to the same socket that this
/// object references. Both handles will read and write the same port, and
/// options set on one socket will be propagated to the other.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// let socket_clone = socket.try_clone().expect("couldn't clone the socket");
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn try_clone(&self) -> io::Result<UdpSocket> {
self.0.duplicate().map(UdpSocket)
}
/// Sets the read timeout to the timeout specified.
///
/// If the value specified is [`None`], then [`read`] calls will block
/// indefinitely. An [`Err`] is returned if the zero [`Duration`] is
/// passed to this method.
///
/// # Platform-specific behavior
///
/// Platforms may return a different error code whenever a read times out as
/// a result of setting this option. For example Unix typically returns an
/// error of the kind [`WouldBlock`], but Windows may return [`TimedOut`].
///
/// [`read`]: io::Read::read
/// [`WouldBlock`]: io::ErrorKind::WouldBlock
/// [`TimedOut`]: io::ErrorKind::TimedOut
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_read_timeout(None).expect("set_read_timeout call failed");
/// ```
///
/// An [`Err`] is returned if the zero [`Duration`] is passed to this
/// method:
///
/// ```no_run
/// use std::io;
/// use std::net::UdpSocket;
/// use std::time::Duration;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").unwrap();
/// let result = socket.set_read_timeout(Some(Duration::new(0, 0)));
/// let err = result.unwrap_err();
/// assert_eq!(err.kind(), io::ErrorKind::InvalidInput)
/// ```
#[stable(feature = "socket_timeout", since = "1.4.0")]
pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
self.0.set_read_timeout(dur)
}
/// Sets the write timeout to the timeout specified.
///
/// If the value specified is [`None`], then [`write`] calls will block
/// indefinitely. An [`Err`] is returned if the zero [`Duration`] is
/// passed to this method.
///
/// # Platform-specific behavior
///
/// Platforms may return a different error code whenever a write times out
/// as a result of setting this option. For example Unix typically returns
/// an error of the kind [`WouldBlock`], but Windows may return [`TimedOut`].
///
/// [`write`]: io::Write::write
/// [`WouldBlock`]: io::ErrorKind::WouldBlock
/// [`TimedOut`]: io::ErrorKind::TimedOut
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_write_timeout(None).expect("set_write_timeout call failed");
/// ```
///
/// An [`Err`] is returned if the zero [`Duration`] is passed to this
/// method:
///
/// ```no_run
/// use std::io;
/// use std::net::UdpSocket;
/// use std::time::Duration;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").unwrap();
/// let result = socket.set_write_timeout(Some(Duration::new(0, 0)));
/// let err = result.unwrap_err();
/// assert_eq!(err.kind(), io::ErrorKind::InvalidInput)
/// ```
#[stable(feature = "socket_timeout", since = "1.4.0")]
pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
self.0.set_write_timeout(dur)
}
/// Returns the read timeout of this socket.
///
/// If the timeout is [`None`], then [`read`] calls will block indefinitely.
///
/// [`read`]: io::Read::read
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_read_timeout(None).expect("set_read_timeout call failed");
/// assert_eq!(socket.read_timeout().unwrap(), None);
/// ```
#[stable(feature = "socket_timeout", since = "1.4.0")]
pub fn read_timeout(&self) -> io::Result<Option<Duration>> {
self.0.read_timeout()
}
/// Returns the write timeout of this socket.
///
/// If the timeout is [`None`], then [`write`] calls will block indefinitely.
///
/// [`write`]: io::Write::write
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_write_timeout(None).expect("set_write_timeout call failed");
/// assert_eq!(socket.write_timeout().unwrap(), None);
/// ```
#[stable(feature = "socket_timeout", since = "1.4.0")]
pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
self.0.write_timeout()
}
/// Sets the value of the `SO_BROADCAST` option for this socket.
///
/// When enabled, this socket is allowed to send packets to a broadcast
/// address.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_broadcast(false).expect("set_broadcast call failed");
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> {
self.0.set_broadcast(broadcast)
}
/// Gets the value of the `SO_BROADCAST` option for this socket.
///
/// For more information about this option, see [`UdpSocket::set_broadcast`].
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_broadcast(false).expect("set_broadcast call failed");
/// assert_eq!(socket.broadcast().unwrap(), false);
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn broadcast(&self) -> io::Result<bool> {
self.0.broadcast()
}
/// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// If enabled, multicast packets will be looped back to the local socket.
/// Note that this might not have any effect on IPv6 sockets.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed");
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> {
self.0.set_multicast_loop_v4(multicast_loop_v4)
}
/// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// For more information about this option, see [`UdpSocket::set_multicast_loop_v4`].
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed");
/// assert_eq!(socket.multicast_loop_v4().unwrap(), false);
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn multicast_loop_v4(&self) -> io::Result<bool> {
self.0.multicast_loop_v4()
}
/// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// Indicates the time-to-live value of outgoing multicast packets for
/// this socket. The default value is 1 which means that multicast packets
/// don't leave the local network unless explicitly requested.
///
/// Note that this might not have any effect on IPv6 sockets.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed");
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> {
self.0.set_multicast_ttl_v4(multicast_ttl_v4)
}
/// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// For more information about this option, see [`UdpSocket::set_multicast_ttl_v4`].
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed");
/// assert_eq!(socket.multicast_ttl_v4().unwrap(), 42);
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
self.0.multicast_ttl_v4()
}
/// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// Controls whether this socket sees the multicast packets it sends itself.
/// Note that this might not have any affect on IPv4 sockets.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed");
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> {
self.0.set_multicast_loop_v6(multicast_loop_v6)
}
/// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// For more information about this option, see [`UdpSocket::set_multicast_loop_v6`].
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed");
/// assert_eq!(socket.multicast_loop_v6().unwrap(), false);
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn multicast_loop_v6(&self) -> io::Result<bool> {
self.0.multicast_loop_v6()
}
/// Sets the value for the `IP_TTL` option on this socket.
///
/// This value sets the time-to-live field that is used in every packet sent
/// from this socket.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_ttl(42).expect("set_ttl call failed");
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
self.0.set_ttl(ttl)
}
/// Gets the value of the `IP_TTL` option for this socket.
///
/// For more information about this option, see [`UdpSocket::set_ttl`].
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.set_ttl(42).expect("set_ttl call failed");
/// assert_eq!(socket.ttl().unwrap(), 42);
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn ttl(&self) -> io::Result<u32> {
self.0.ttl()
}
/// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
///
/// This function specifies a new multicast group for this socket to join.
/// The address must be a valid multicast address, and `interface` is the
/// address of the local interface with which the system should join the
/// multicast group. If it's equal to `INADDR_ANY` then an appropriate
/// interface is chosen by the system.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
self.0.join_multicast_v4(multiaddr, interface)
}
/// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
///
/// This function specifies a new multicast group for this socket to join.
/// The address must be a valid multicast address, and `interface` is the
/// index of the interface to join/leave (or 0 to indicate any interface).
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
self.0.join_multicast_v6(multiaddr, interface)
}
/// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
///
/// For more information about this option, see [`UdpSocket::join_multicast_v4`].
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
self.0.leave_multicast_v4(multiaddr, interface)
}
/// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
///
/// For more information about this option, see [`UdpSocket::join_multicast_v6`].
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
self.0.leave_multicast_v6(multiaddr, interface)
}
/// Gets the value of the `SO_ERROR` option on this socket.
///
/// This will retrieve the stored error in the underlying socket, clearing
/// the field in the process. This can be useful for checking errors between
/// calls.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// match socket.take_error() {
/// Ok(Some(error)) => println!("UdpSocket error: {:?}", error),
/// Ok(None) => println!("No error"),
/// Err(error) => println!("UdpSocket.take_error failed: {:?}", error),
/// }
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn take_error(&self) -> io::Result<Option<io::Error>> {
self.0.take_error()
}
/// Connects this UDP socket to a remote address, allowing the `send` and
/// `recv` syscalls to be used to send data and also applies filters to only
/// receive data from the specified address.
///
/// If `addr` yields multiple addresses, `connect` will be attempted with
/// each of the addresses until the underlying OS function returns no
/// error. Note that usually, a successful `connect` call does not specify
/// that there is a remote server listening on the port, rather, such an
/// error would only be detected after the first send. If the OS returns an
/// error for each of the specified addresses, the error returned from the
/// last connection attempt (the last address) is returned.
///
/// # Examples
///
/// Creates a UDP socket bound to `127.0.0.1:3400` and connect the socket to
/// `127.0.0.1:8080`:
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address");
/// socket.connect("127.0.0.1:8080").expect("connect function failed");
/// ```
///
/// Unlike in the TCP case, passing an array of addresses to the `connect`
/// function of a UDP socket is not a useful thing to do: The OS will be
/// unable to determine whether something is listening on the remote
/// address without the application sending data.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> io::Result<()> {
super::each_addr(addr, |addr| self.0.connect(addr))
}
/// Sends data on the socket to the remote address to which it is connected.
///
/// [`UdpSocket::connect`] will connect this socket to a remote address. This
/// method will fail if the socket is not connected.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.connect("127.0.0.1:8080").expect("connect function failed");
/// socket.send(&[0, 1, 2]).expect("couldn't send message");
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
self.0.send(buf)
}
/// Receives a single datagram message on the socket from the remote address to
/// which it is connected. On success, returns the number of bytes read.
///
/// The function must be called with valid byte array `buf` of sufficient size to
/// hold the message bytes. If a message is too long to fit in the supplied buffer,
/// excess bytes may be discarded.
///
/// [`UdpSocket::connect`] will connect this socket to a remote address. This
/// method will fail if the socket is not connected.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.connect("127.0.0.1:8080").expect("connect function failed");
/// let mut buf = [0; 10];
/// match socket.recv(&mut buf) {
/// Ok(received) => println!("received {} bytes {:?}", received, &buf[..received]),
/// Err(e) => println!("recv function failed: {:?}", e),
/// }
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
self.0.recv(buf)
}
/// Receives single datagram on the socket from the remote address to which it is
/// connected, without removing the message from input queue. On success, returns
/// the number of bytes peeked.
///
/// The function must be called with valid byte array `buf` of sufficient size to
/// hold the message bytes. If a message is too long to fit in the supplied buffer,
/// excess bytes may be discarded.
///
/// Successive calls return the same data. This is accomplished by passing
/// `MSG_PEEK` as a flag to the underlying `recv` system call.
///
/// Do not use this function to implement busy waiting, instead use `libc::poll` to
/// synchronize IO events on one or more sockets.
///
/// [`UdpSocket::connect`] will connect this socket to a remote address. This
/// method will fail if the socket is not connected.
///
/// # Errors
///
/// This method will fail if the socket is not connected. The `connect` method
/// will connect this socket to a remote address.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
/// socket.connect("127.0.0.1:8080").expect("connect function failed");
/// let mut buf = [0; 10];
/// match socket.peek(&mut buf) {
/// Ok(received) => println!("received {} bytes", received),
/// Err(e) => println!("peek function failed: {:?}", e),
/// }
/// ```
#[stable(feature = "peek", since = "1.18.0")]
pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> {
self.0.peek(buf)
}
/// Moves this UDP socket into or out of nonblocking mode.
///
/// This will result in `recv`, `recv_from`, `send`, and `send_to`
/// operations becoming nonblocking, i.e., immediately returning from their
/// calls. If the IO operation is successful, `Ok` is returned and no
/// further action is required. If the IO operation could not be completed
/// and needs to be retried, an error with kind
/// [`io::ErrorKind::WouldBlock`] is returned.
///
/// On Unix platforms, calling this method corresponds to calling `fcntl`
/// `FIONBIO`. On Windows calling this method corresponds to calling
/// `ioctlsocket` `FIONBIO`.
///
/// # Examples
///
/// Creates a UDP socket bound to `127.0.0.1:7878` and read bytes in
/// nonblocking mode:
///
/// ```no_run
/// use std::io;
/// use std::net::UdpSocket;
///
/// let socket = UdpSocket::bind("127.0.0.1:7878").unwrap();
/// socket.set_nonblocking(true).unwrap();
///
/// # fn wait_for_fd() { unimplemented!() }
/// let mut buf = [0; 10];
/// let (num_bytes_read, _) = loop {
/// match socket.recv_from(&mut buf) {
/// Ok(n) => break n,
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
/// // wait until network socket is ready, typically implemented
/// // via platform-specific APIs such as epoll or IOCP
/// wait_for_fd();
/// }
/// Err(e) => panic!("encountered IO error: {}", e),
/// }
/// };
/// println!("bytes: {:?}", &buf[..num_bytes_read]);
/// ```
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
self.0.set_nonblocking(nonblocking)
}
}
// In addition to the `impl`s here, `UdpSocket` also has `impl`s for
// `AsFd`/`From<OwnedFd>`/`Into<OwnedFd>` and
// `AsRawFd`/`IntoRawFd`/`FromRawFd`, on Unix and WASI, and
// `AsSocket`/`From<OwnedSocket>`/`Into<OwnedSocket>` and
// `AsRawSocket`/`IntoRawSocket`/`FromRawSocket` on Windows.
impl AsInner<net_imp::UdpSocket> for UdpSocket {
fn as_inner(&self) -> &net_imp::UdpSocket {
&self.0
}
}
impl FromInner<net_imp::UdpSocket> for UdpSocket {
fn from_inner(inner: net_imp::UdpSocket) -> UdpSocket {
UdpSocket(inner)
}
}
impl IntoInner<net_imp::UdpSocket> for UdpSocket {
fn into_inner(self) -> net_imp::UdpSocket {
self.0
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl fmt::Debug for UdpSocket {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
self.0.fmt(f)
}
}